An iOS app that allows multiple people to add songs a soundtrack and then vote on which songs they do and don’t want to hear. The song with the most votes plays next.
A soundtrack is a playlist that’s designed to play during your event.
We wanted to select a new word to signify the evolution of the old playlist into a newer more dyanmic and social form that Soundrobin makes possible. When playlists become interactive music is brought to the forefront; much like the soundtrack to a movie. Plus, alliteration. You have to admit, Soundrobin social soundtracks just sounds super sweet.
Download the free Soundrobin app onto your phone, link it to your Spotify Premium account and then create a soundtrack as host. After creating a soundtrack invite guests to contribute songs from Spotify. As host you can start playback at any time from your device. Host and guests alike can continue to add songs even as the soundtrack plays so that music can change to match the vibe.
You’ll get an email with a link to the soundtrack. Click it and you’re in. New users will need to install the app and sign in first. Installing and sign up is a one-time deal. After that, clicking the link is all you need to do. Join and host as many soundtracks as you like.
Nope. As long as the host has a Spotify Premium account, you’re free to search and add from the complete Spotify library. If you’re wanting to use the “Browse” feature where you can select songs from “My Playlists”, “New Releases”, “Featured Playlists”, and “Categories” then you will need a free Spotify account.
Tip: If you sign into Spotify using your Facebook username and password, a free Spotify account will be created automatically if you don’t already have one.
For now. Spotify has tons of content and a friendly API for Soundrobin to use. As an initial music library Spotify is hard to match. We chose to focus on experience first and expand content later. That being said, we are currently working with other sites to integrate their content legally into our app.
Simply, we put our users first. While other apps may look more polished or have more features, we focused on laying the foundation for a first rate social experience. We at Soundrobin put a lot of thought into what Soundrobin is now and what it will be in the future. Take our voting mechanic for example. It’s something we feel is unrivaled in other apps. And it should be.
While most see it as merely a feature, we recognize voting is the cornerstone of a more emersive and engaging interactive experience. It’s this attention to detail and forethought that has us confident Soundrobin will stand alone as the place to find the most innovative features and most collaborative social community.
To be a host you need
a. an iPhone 5 or later
b. the Soundrobin app and Soundrobin account
c. a premium Spotify account
d. some external speakers (optional)
To be a guest you need
a. an iPhone 5 or later
b. an email account
c. the Soundrobin app and Soundrobin account
The idea is to let your guest choose the music, like a democracy and give everyone a say in what plays. But we understand that certain situations require a host to skip a song, and we love feedback so send us an email if you like this idea. Email email@example.com
Great questions with two different answers.
We’ll start with songs. The entire objective of Soundrobin was to create a truly collaborative list. We thought long and hard about giving host total control over playback but in the end felt it would ultimately be inconsistent with our intent to make song playback and votes driven action. We are however working to give users the ability to delete songs they have submitted themselves prior to song playback start.
Deleting soundtracks is both easy and difficult. Easy in that the implementation is fairly simple. Difficult in that the method of implementation will affect future features in work. One of the cool things we want to do is allow guests to retain access to a soundtrack even after playback has completed by host. We often find users wanting to do is use songs from previous soundtracks to build new ones (either in part or in full). Soundtrack deletion is definitely in work, we’re just giving it some thought to make sure we integrate it smartly to give guests and hosts greater flexibility. In the meantime, the app works fine without it. However, our OCD friends may be a bit agitated in the meantime.
Chances are yes. That being said we’re not too proud to continue to take suggestions for new features or improvements to existing ones. We feel strongly that SR is a community-driven effort. We have a passionate beta testing community that influences SR’s development greatly.
If you’d like to be a part of that then please sign up here to get exclusive early access to new features and a louder voice to express issues or suggestions with the latest developments.
Most likely but nothing is set in stone. Our monetization model centers primarily on hosting since this is the role that benefits most using SR. You will never have to pay to download SR, use SR or contribute songs to or vote in a soundtrack. As an SR citizen this is your inalienable right.
We do have some cool ideas for the future that will add a gaming facet to soundtracks, and for that we may ask a small fee to prevent abuse. Regardless of your financial status, rest assured that using or not using these paid features will in no way change the spirit of SR or break the game or voting mechanic central to SR’s unique user experience.
If we can find an avenue (and were pursuing all of them) to keep this free we absolutely will. The current reality and somewhat lame answer is that we’re a small dev team passionate about providing as many people as possible with a super cool social music experience.
We’re using a lot of our own money to keep this free for as long as we can but if the community grows much larger (and we’re hoping it does) it’ll take a little scratch to scale the backend and keep the code guys building features and squashing bugs.
That being said we are very cognizant about the time it takes to download and try a new app, much less give feedback. That’s why we’re keep track of who contributes in these early stages. If the day comes when pay is a thing, we’ll make sure early adopters, avid promoter and heavy users are duly rewarded for their time and support.